If you are looking to get your hands on the new Wonder Weapon, Ray Gun Mark II, and its different variants in Black Ops 6 Zombies, I’ve got you covered.
Ray Gun Mark II is one of the two new Wonder Weapons added to Black Ops 6 Zombies with the Season 3 update, along with the new Shattered Veil map.
It is a power version of the existing Ray Gun that comes with three additional variants.
Each of these variants can be obtained by meeting certain specific criteria.
That said, the base Ray Gun Mark II fires three three-round bursts of energy, taking out multiple enemies at once.
Moreover, unlike the original Ray Gun, you can even Pack-A-Punch the Ray Gun Mark II to increase its damage and ammo capacity.
So, keep reading my guide as I explain how to get Ray Gun Mark II and variants in Black Ops 6 Zombies.
While also going through the effects of Ray Gun Mark II variants.
All Ray Gun Mark II variants in Black Ops 6 Zombies

As mentioned earlier, the Ray Gun Mark II has three different variants, excluding the base variant with three-round bursts fire.
These are:
- Ray Gun Mark II-W: This variant of the Ray Gun Mark II acts more like an SMG, offering similar bullet patterns and fire rate.
- It also has a random chance to ignite enemies.
- Ray Gun Mark II-P: This variant of the Ray Gun Mark II works like a Shotgun, offering high damage, bullet spread, and a low magazine.
- As for the special effect, the weapon has a chance to spawn a Sigil that grants invulnerability to players standing on it for a limited time.
- Ray Gun Mark II-R: This variant of the Ray Gun Mark II works like a Marksman Rifle, offering very high damage and accuracy.
- Similar to the other variants, it also comes with a special effect: a chance to spread a plague infection that does AoE to zombies.
Now that you know about each variant of Ray Gun Mark II, here’s everything you need to know about how to get them.
How to get Ray Gun Mark II in Black Ops 6 Zombies

You can get the Ray Gun Mark II from the Armory using a Severed Arm key item that you can get from solving the Tea Party Alphabet Puzzle and defeating the locked Doppelghast.
Here’s a breakdown of the steps:
- Obtain the Floppy Disc by killing the zombie in the Security Overlook area
- Use the Fax Machine to get the hint for the Alphabet puzzle
- Solve the alphabet puzzle in the Nursery area to get the code
- Enter the code in the Mainframe area where you find the locked Doppelghast to get Severed Arm
- Collect the Ray Gun Mark II from the Armory
Obtain the Floppy Disc

You can obtain the Floppy Disc by taking out zombies in the Mainframe Chamber area after you have progressed the game to the Pack-A-Punch machine.
The zombie holding it usually spawns around round 11 or so.

As you can see in the above screenshot, I double checked the Floppy Disk drop.
The first time, I got it at Round 11, and the second time, I got it at Round 14.
Use the Fax Machine to get the hint for the Alphabet puzzle

Head to the above marked location to reach the Fax Machine that holds the next clue.

You can use the door on the first floor near the dinosaur skeleton or the one available on ground floor.

Once you reach there, you will find a set of computers, a TV and a Fax machine.

Interact with the computer until the red text starts showing up on the screen.
Doing so will spawn a ton of bugs that you must take out.

Wait for a few second for the Fax machine to print the clue.

Once the Project Janus paper is fully printed, interact with it.
Take note of the text in all caps next to the “protocol” text.
For example, in my case, in the above screenshot, the Clue was “CRAB”
Solve the alphabet puzzle in the Nursery area to get the code

Now, make your way to the other side of the mansion to arrive at the Nursery.
Just head to the marked location in the above screenshot and you will be standing near the next clue.

In the Nursery, you will find a board with alphabets on it.

Go near and find the letters that are in the all-caps text that you obtained from the fax.
For example, my code was CRAB.
Now, match the texts and check in what group they are.
And note down the numbers.
For example:
- C is in a group of 5 letters, so the corresponding code is 5
- R is in a group of 7 letters, so the corresponding code is 7
- A is in a group of 7 letters, so the corresponding code is 7
- B is in a group of 5 letters, so the corresponding code is 5
So the final code is 5775.
In each playthrough, the code is different.
So make sure to follow the earlier steps to get your password.
Enter the code in the Mainframe area where you find the locked Doppelghast to get Severed Arm

Once you have the password, head to the above marked location in the Mainframe Chamber where you will find SAM.

Unlock the big white door that you see in the above screenshot.

In front of you, you will find the locked Doppelghast and a keypad on the right side.

Interact with the keypad and enter the obtained code.

Once the cage opens, kill the Doppelghast.

Having a +2 Pack-A-Punched weapon allows you to take out the target a lot easier.

Once you take out the Doppelghast, it will drop the Severed Arm.
Collect it.
Collect the Ray Gun Mark II from the Armory

Head to the above marked location via the Service Tunnel to reach the Shattered Veil map Armory location.

From the Doppelghast cage, take the path on the right side.

Keep following it and you will eventually arrive at the Armory location after unlocking a locked door using Essence.

Enter the Armory and interact with the Hand Scanner right of the locked Ray Gun Mark II.

Doing so will use the Severed Arm and unlock the glass door.
Collect the Ray Gun Mark II.
I also have a fully detailed video guide on this that you can check below:
How to get Ray Gun Mark II variants in Black Ops 6 Zombies

Please check back later for more details.
That concludes my guide on how to get Ray Gun Mark II and its variants in Black Ops 6 Zombies. If the article helped, please consider buying me a Coffee to help me create more content. You can also share the guide with your friends or leave a comment.
